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Tag: systemd

systemd Socket Activation for Game Server Containers

I play a reasonably wide variety of (mostly sandbox) games; most recently, Starbound. The issue with sandbox games is that they tend to use a lot of memory, and I only have so much to go around. Today I went ahead and sorted out how to start and stop game servers on demand. In theory, this could also be used for any other service that communicates over TCP.

systemd Socket Activation for Game Server Containers

I play a reasonably wide variety of (mostly sandbox) games; most recently, Starbound. The issue with sandbox games is that they tend to use a lot of memory, and I only have so much to go around. Today I went ahead and sorted out how to start and stop game servers on demand. In theory, this could also be used for any other service that communicates over TCP.

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